public interface

# Stats

com.google.android.gms.games.stats.Stats

## Class Overview

Entry point for stats functionality.

## Summary

Nested Classes
interface | Stats.LoadPlayerStatsResult | Result delivered when player stats data has been loaded.

Public Methods
abstract PendingResult<Stats.LoadPlayerStatsResult> | loadPlayerStats(GoogleApiClient apiClient, boolean forceReload) Asynchronously load the player stats data for the currently signed-in player and game into a single result.

## Public Methods

#### public abstract PendingResult<Stats.LoadPlayerStatsResult> loadPlayerStats (GoogleApiClient apiClient, boolean forceReload)

Asynchronously load the player stats data for the currently signed-in player and game into a single result.

Required API: `API`
Required Scopes: `SCOPE_GAMES`

##### Parameters

apiClient | The `GoogleApiClient` to service the call.
forceReload | If true, this call will clear any locally cached data and attempt to fetch the latest data from the server. This would commonly be used for something like a user-initiated refresh. Normally, this should be set to false to gain advantages of data caching.

##### Returns

- `PendingResult` to access the data when available.