Summary: Methods | Inherited Methods | [Expand All]
public static interface

# TurnBasedMultiplayer.LoadMatchesResult

implements Result Releasable

com.google.android.gms.games.multiplayer.turnbased.TurnBasedMultiplayer.LoadMatchesResult

## Class Overview

Result delivered when matches have been loaded. Possible status codes include:

- `STATUS_OK` if data was successfully loaded and is up-to-date.
- `STATUS_NETWORK_ERROR_NO_DATA` if the device was unable to retrieve any data from the network and has no data cached locally.
- `STATUS_NETWORK_ERROR_STALE_DATA` if the device was unable to retrieve the latest data from the network, but has some data cached locally.
- `STATUS_CLIENT_RECONNECT_REQUIRED` if the client needs to reconnect to the service to access this data.
- `STATUS_INTERNAL_ERROR` if an unexpected error occurred in the service.

## Summary

Public Methods
abstract LoadMatchesResponse | getMatches()

[Expand] Inherited Methods
From interface com.google.android.gms.common.api.Result
abstract Status | getStatus() Returns the status of this result.
From interface com.google.android.gms.common.api.Releasable
abstract void | release()

## Public Methods

#### public abstract LoadMatchesResponse getMatches ()

##### Returns

- A `LoadMatchesResponse` containing the requested data.